Concept of the
method
The method is based on
the concept that a match starts with both teams possessing the same
resources to build their innings. They have a fixed number of overs to
receive, usually 50 in international matches, and they have ten wickets to
lose.
As the innings progresses
these two resources are gradually used up and a single table of figures
gives the percentages of the run scoring resources of the innings that
remain for all possible combinations of overs left and wickets lost. The
table has been constructed from a detailed study of the scorecards from
many hundreds of one-day matches, mainly internationals, played over
recent years.
If an innings is
interrupted and has to be shortened, the table is used to find out what
percentage of the resources are lost.
Any shortening of the
match after it has started upsets the balance of resources and a revised
target is necessary to compensate the team that have suffered the more.
This is the case even if the two teams both end up with the same number of
overs to receive.
The target adjustment is
based on the relative run scoring resources available to the two sides
after the resources lost by each team have been taken into account.
The table reflects the
fact that the resources lost by a loss of a certain number of overs depend
on:-
For instance, a loss of
overs near the end of an innings, especially when there are plenty of
wickets still in hand, is usually a far greater loss of resource than the
same loss of overs at the beginning of an innings. How it works
Suppose the team batting
first (Team 1) have completed their innings and an interruption occurs
during the second innings. The team batting second (Team 2) will then
have less resources for their innings than Team 1. In this case Team 2
will be set a reduced target based on the smaller amount of resources they
had for their innings compared with Team 1.
But if an interruption
occurs during Team 1's innings, it often happens that Team 2 end up with
more resources for their innings than Team 1 have had and in this case
their target is revised upwards to compensate Team 1 for the way they were
more disadvantaged by the timing of the stoppage.
This is best understood
by considering the case where Team 1's innings is curtailed after 40 of an
intended 50 overs and Team 2 have just time to face the same 40 overs.
Team 1 had been pacing their innings to last 50 overs and provided they
had wickets in hand might have expected to have made 60 or 70 runs from
the final 10 overs.
Team 2, on the other
hand, knew they had only 40 overs to face from the moment they started
their innings and were able to take greater risks to achieve a higher
scoring rate right from the start. On average a team only make about
20 - 25 fewer runs from a 40-over innings than they make from a 50-over
innings. Par score
Provided that the minimum
number of overs have been faced by each side, if a match has to be
terminated before a result has been obtained, this is decided by comparing
Team 2's score at the termination with the par score' for their target.
The par score is calculated in the same way as a revised target and is the
score that Team 2 would have to have exceeded to win if the game were
abandoned at that point. Like a revised target it depends on how many
overs remain and wickets are lost.
If Team 2's innings has
to be abandoned, Team 2 will win if they are ahead of the par score, by
the amount that they are ahead. If they are behind par then Team 1 win by
the corresponding amount. If they are equal to par, the match is tied.
During the progress of
Team 2's innings, and regardless of whether or not rain is threatening,
the par score provides a useful guide as to how Team 2 are performing
relative to their target. This information is sometimes displayed on
scoreboards, usually as the par score for the end of the over in
progress.
The revised target
Match regulations dictate
that a tied match will always be possible even when a revised target has
been set. The revised target is the minimum number of runs that Team 2
require to win the game. The calculated score to beat is rounded down as
necessary (i.e. ignore any figures after the decimal point) to give the
score needed for a tie. The target is one more run than this. The D/L table
The D/L table as supplied
to the scorers fits on a single sheet and covers every over from 50 down
to 1 and each number of wickets lost from 0 to 9. A longer version of the
table covering every individual ball is also supplied for dealing with
cases where the stoppage occurs mid-over.
Below is an abbreviated
version of the table for use with the examples following. The figures
given are the resource percentages remaining relative to those for a full
50-over innings.
Resource Percentage Remaining...
|
|
wkts lost |
|
|
|
|
Overs left |
0 |
2 |
5 |
8 |
|
50 |
100.0 |
85.1 |
49.0 |
11.9 |
|
40 |
89.3 |
77.8 |
47.6 |
11.9 |
|
30 |
75.1 |
67.3 |
44.7 |
11.9 |
|
20 |
56.6 |
52.4 |
38.6 |
11.9 |
|
10 |
32.1 |
30.8 |
26.1 |
11.4 |
|
5 |
17.2 |
16.8 |
15.4 |
9.40 |
Example 1
(interruption during
Team 2s innings)
Team 1 score 250 in 50
overs. Team 2 reach 80 for 2 wkts after 20 overs when rain causes the
loss of 10 overs.
-
When play was stopped, there were 30 overs remaining and 2 wkts
down. The table tells us that 67.3% resources remained.
-
When play
resumed there were only 20 overs remaining and still 2 wkts down and the
table tells us that 52.4% resources now remained.
-
So the
resources lost due to the rain were 67.3 52.4, or 14.9%,
-
Team 2 had
85.1% (100 - 14.9) available for their innings compared with Team 1's
100%.
-
Team 2 had
less resource than Team 1 so the calculation 250 x 85.1/100 gives 212.75
and the revised target is 213 with 212 needed to tie.
Example 2
(interruption during
Team 1s innings)
Team 1 score 143 for 5
wickets in 30 overs and then rain takes away 10 overs from each side's
innings reducing it to a 40 overs-per-innings match. They resume their
innings and go on to make a total of 200 in their 40 overs. [The number
of wickets lost is irrelevant.]
-
When play
was stopped, Team 1 had 20 overs remaining and 5 wkts down. The table
tells us that 38.6% resources remained.
-
When play
resumed there were only 10 overs remaining and still 5 wkts down. The
table tells us that 26.1% resources remain.
-
Team 1's
resources were reduced by 12.5% (38.6 26.1). They have 87.5%
(100 12.5) resources available.
-
Team 2s
loss of the same 10 overs from the start of their innings means that they
have 40 overs and a resource percentage of 89.3% available.
-
So Team 2
have 1.8% (89.3 87.5) more resource than Team 1 and need to be set a
higher target to compensate Team 1 for the relative disadvantage they
would otherwise suffer.
-
The target
is raised by applying the excess to the average score made in a 50-over
innings which has now been updated to 235. The excess runs is calculated
to be 4.7 (1.8% of 235).
-
So the
revised target is set at 205 (in order to beat 200 + 4.23 = 204.23). 204
ties.
Example 3
(delay to start and
premature termination of Team 2s innings)
Team 1 are all out for
160 after 38 overs in a match reduced to 40 overs per side before its
start. The start of Team 2's innings is delayed by rain and they are
allocated only 30 overs.
-
Team 1 had
40 overs available (the fact that they were all out before they were used
up is irrelevant) so the table tells us that they had 89.3% resources
(compared with a 50-over innings) available.
-
Team 2 go
out to bat with 30 overs allocated. The table tells us that they have
75.1% resources available.
-
Team 2 have
less resource than Team 1 and need to be set a reduced target. The
calculation 160 x 75.1/89.3 gives 134.56, so Team 2 are set a target of
135.
Now suppose that after 25 overs they have reached 120/8 when heavy rain
causes the match to be terminated.
-
At that
time, with 5 overs remaining and 8 wkts down, Team 2 had 9.4% resources
left, and these have been lost by the termination.
-
They
started with 75.1% and have lost a further 9.4% so they have only a total
of 75.1 9.4, or 65.7%, available compared with Team 1's 89.3%.
-
The
calculation 160 x 65.7/89.3 gives 117.71, which is rounded down to give
the par score as 117. At 120/8 Team 2 are 3 runs ahead of par and so
Team 2 are declared the winners by 3 runs.
Further points
-
To
correct a misconception that has arisen in recent years, following an
interruption and shortening within the first innings, provided there are
no further interruptions,
the target for Team 2 is NOT affected by the subsequent loss of wickets.
It is only Team 1's total that is then relevant to the target calculation
as can be seen in Example 2.
-
The
method can be applied to multiple stoppages by updating the resources lost
on each occasion.
-
They
met in 1994 following a statistics conference at which Frank presented a
formula for a fair method of target correction and Tony decided that the
topic would make a good student research project. Since then they have
worked together and developed the method so that it can be applied using
nothing more than the table and a pocket calculator, though they have also
developed a computer program for speed and accuracy.
Contact details
:
email:
f.duckworth@rss.org.uk
email:
ajlewis@brookes.ac.uk
History
Prior to D/L the major methods in use were as follows.
Average run rate with the target based on adjusting Team 1's score in
proportion
of overs available. (eg half the overs means you have to beat half the
runs).
This generally favoured the team batting second
The 1992 World Cup used Most Productive Overs, whereby in the example
above the
best half of the overs would be used. This was very much biased to the
team
batting first. Australia modified this very slightly and was used until
D/L
took over
The parabola method and a derivative into percentages were used in the
1996
World Cup (but no rain there) and in West Indies and Asia, and South
Africa used the
Clark Curves. D/L took over from both of these ahead of the 1999 World
Cup
D/L arose post World Cup 1992 after the
infamous semi final. We began to approach ICC/ECB in May 95 - whereupon
over the next few years the method began to get adopted and used
nationally and internationally. The rest, as they say, is history!
D/L is now the international standard rain rule for ODI and first class
one-day
matches and at many other lower levels of the game.
D / L Method reproduced with the
permission of Tony Lewis - March 2003
Our Thanks to Frank Duckworth & Tony Lewis
from SurreyDowns.Org
D / L Method Q & A by Frank
Duckworth & Tony Lewis
|